CISC 3410 Artificial Intelligence

3 hours; 3 credits

Techniques for making computers exhibit intelligent behavior. Topics covered are taken from the areas of problem solving, perception, game playing, knowledge representation, natural language understanding, programs that learn (adaptive programs), expert systems, and programming languages for work in artificial intelligence.

Prerequisite: Computer and Information Science 21 or 3130 [22].

!!! DISCLAIMER

The City University reserves the right, because of changing conditions, to make modifications of any nature in academic programs and requirements of the university and its constituent colleges without advanced notice. Students are advised to consult regularly with college and department counselors concerning their programs of study.



Access the college's current and recent course bulletins.