M.F.A. degree program in cinema arts
View Student Learning Outcome
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Office Hours
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| Solomonoff, Ileana | Program Head | 718.237.3410 x1004 | 25 Washington Ave |
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Contact the department for hours and appointments |
Admission Requirements
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Feirstein Graduate School of Cinema |
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January 15th - Rolling Admission |
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The program does not accept applications for Spring |
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Supporting Documents for Matriculation: Submit the following documents to the Office of Graduate Admissions: - Transcripts from all colleges and universities attended (applicants who earned a bachelor's degree outside the United States need to submit a 'Course by Course International Transcript Evaluation.' http://www.brooklyn.cuny.edu/web/admissions/graduate/apply/documents.php) - Resume - Statement of purpose - Two letters of recommendation - Portfolio (submit at https://feirsteincinema.slideroom.com) REQUIRED TESTS: I. F-1 or J-1 international students must submit English Proficiency Exam. TOEFL- 79, IELTS- 6.5, PTE- 58-63, Duolingo 105-160. The following documents can be emailed to FeirsteinDocs@brooklyn.cuny.edu (resume & statement of purpose) Statement of Purpose instructions: Write a three- to four-page (double-spaced, 12-point font) statement explaining your purpose in undertaking graduate study in cinema arts. This is your opportunity to articulate your goals, interests and career plans as they relate to pursuing an MFA in cinema arts. We are trying to gain a sense of who you are and the distinctive experiences and interests that have motivated you to pursue this degree. Creative Portfolio Prepare and submit a portfolio of creative work via the online application system, Slideroom. Please note that, upon submitting your creative portfolio, Slideroom will charge a small fee for applicants to use this service. (You may pay this fee with a credit or debit card.) Portfolio submission materials will not be returned to applicants. We recommend submitting copies only. Portfolio Requirements for all cinema arts applicants, please submit one of the following: 1. A short film that you have personally directed, or for which you were a principal creative contributor and credited as such (i.e. as writer, producer, cinematographer, editor, vfx designer/supervisor), not to exceed 15 minutes, or 2. An original treatment for a feature film, in 10 pages or less (double-spaced, 12-point font), which can include photographs or visuals not to exceed one third of total treatment, plus one additional written page explaining why you want to make this project and create this specific story, or 3. A short script (correctly formatted) that you have individually written, not to exceed 12 pages in length. Additional/Optional items: You are welcome to submit up to 5 additional items on Slideroom (either visual pieces -- such as videos, photos, visual documentation of creative work -- or written pieces - provided you played a key role on those works). Clearly describe exactly your role on each item that you submit on Slideroom. While you are required to submit a portfolio of your creative work on Slideroom, you are permitted to supplement your portfolio by listing a URL to an online portfolio of your creative work on your resume, or CV. |
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| TOEFL (paper, computer, internet) | N/A, N/A, N/A |
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Click here to view the current requirements
The Barry R. Feirstein Graduate School of Cinema offers a master of fine arts degree in cinema arts with a concentration in one of the following areas Live Action Filmmaking or Digital Animation and Visual Effects. The three-year, 66-credit in Live Action Filmmaking or Digital Animation and Visual Effects prepares students for professional careers in filmmaking through a combination of practical and theoretical courses.
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Matriculation Requirements
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Applicants who have completed a bachelor's degree satisfy the undergraduate requirements of this program. General matriculation and admission requirements of the Division of Graduate Studies are in the section "Admission."
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Degree Requirements: 66 credits
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All Live Action Filmmaking students must take all of the following:
FGSC 7801G, 7271G, 7301G, 7121G, 7821G, 7272G, 7312G 7016G, 7831G, 7202G, 7101G, 7832G, 7322G, and one of the following: 7272G, 7275G, 7276G or 77278G.
In the third year students complete their thesis in one of several disciplines:
To complete a thesis as director students are required to take the following: 7964G, 7951G or Masters Supervision, 7961G and 7968G
To complete a thesis as a cinematographer students are required to take the following: 7277G, 7964G, and 7953G
To complete a thesis as a screenwriter students are required to take the following: 7952G, 7962G
To complete a thesis as an editorstudents are required to take the following: 7278G, 7964G, 7953G
To complete a thesis as a producer students are required to take the following: 7274G, 7964G and 7953G
To complete a thesis as a VFX artist students are required to take the following: 7601G, 7611G, 7953G and any three VFX core courses or electives from the list of electives specified under "Digital Animation and Visual Effects"
Students take additional elective courses to meet the 66 credit requirements. One of these must be a screen studies course.
* Examples of Live Action Filmmaking Discipline Electives:
35mm cinematography
Adaptation
Film Finance
Entertainment Law
Writers Room Workshop
Stage Lighting
Color Grading
Avid Editing
Assistant Editors Workshop
Branded Content
Directing the Commercial
Directing the Music Video
Writing for New Media & Games
Process of Producing & the Business of Film
Social Justice Filmmaking
Global Screen Cultures
Genre Cinema
Filmmakers Symposium
Digital Animation and Visual Effects:
All of the following courses: FGSC 7523G, 7301G, 7601G, 7611G, 7612G, 7613G, 7614G, 7621G, 7622G, 7624G, 7634G, 7943G, 7955G, 7957G, 7965G, 7966G
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Six elective courses*
* Examples of Digital Animation & Visual Effects Advanced Discipline Electives:
3D Character Animation 1
3D Character Animation 2
Typography, Design, and Motion Graphics
Motion Capture
Editing
Screenwriting
Directing Actors
Sound Editing and Design
Lighting Workshop
3D Computer Animation 4
Hybrid Animation
Experimental Animation
Theories of Animation & VFX






