CISC 3410 Artificial Intelligence
(Prior to Fall 2010, this course was known as CIS 32.
The information below might still reflect the old course numbers. Bracketed numbers, if any, are the old course numbers. Learn more...)
3 hours; 3 credits
Techniques for making computers exhibit intelligent behavior. Topics covered are taken from the areas of problem solving, perception, game playing, knowledge representation, natural language understanding, programs that learn (adaptive programs), expert systems, and programming languages for work in artificial intelligence.
Prerequisite: Computer and Information Science 21 or 3130 [22].
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