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CISC 3665 Game Design

(Prior to Fall 2010, this course was known as CIS 54.2.
The information below might still reflect the old course numbers. Bracketed numbers, if any, are the old course numbers. Learn more...)

3 hours; 3 credits

Introduction to designing the intelligence behind computer games. Fundamentals of designing, programming and troubleshooting game behavior. Documenting and critiquing design. Multi-week small-group projects in game design. (Not open to students who have taken Computer and Information Science 3667.)

Prerequisite: Computer and Information Science 3130; and Mathematics 1011 or 1012 or 1201


The City University reserves the right, because of changing conditions, to make modifications of any nature in academic programs and requirements of the university and its constituent colleges without advanced notice. Students are advised to consult regularly with college and department counselors concerning their programs of study.

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