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CISC 3667 Game Design and Development

4 hours; 4 credits

An introduction to game design and programming. Topics include analysis of existing games, game mechanics, social games. Game development using a game engine, including the use of assets and prefabs, movement, animations, audio and data persistence. Multi-week individual and small group assignments in game design and development. (Not open to students who have taken Computer and Information Science 3660 or Computer and Information Science 3665.)

Prerequisite: Computer and Information Science 3130.


The City University reserves the right, because of changing conditions, to make modifications of any nature in academic programs and requirements of the university and its constituent colleges without advanced notice. Students are advised to consult regularly with college and department counselors concerning their programs of study.

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